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Jumpstart 2nd grade math games
Jumpstart 2nd grade math games












You need to create a gem with the attributes specified in the instructions. Move the coal around the maze and into different holes to change its attributes. In the first activity, you need to turn coal into gems.

  • The Treasury - This location has two activities.
  • You can break a 'ten' stone into ones using the hammer, and you can combine 'one' stones into a ten with the glue. A big stone is worth ten, and a small stone is worth one. You need to fill the catapult with the amount of stones that answers the problem.
  • Catapult - Ratso's henchmen have started building walls around the castle to keep help out.
  • There are ten questions, and you must answer at least seven correctly to win the challenge. Point CJ's lance either up, down, or directly in front of him to capture a ring. Answers will appear in the jousting rings.
  • Jousting Arena - Look at the math problem at the bottom of the screen.
  • jumpstart 2nd grade math games

    Click and drag the four items from CJ's hands to the place mats in front of each henchmen so that each henchmen's requirements are satisfied. Each henchmen will describe which attributes they want their food or drink to have.

  • Banquet Hall - You have to serve Ratso's henchmen and give them what they ask for.
  • This room is also accessible from the second floor Then click and drag the key to a lock to unlock it. When you think you have the right amount, click on CJ to make the key. Look at the instructions, and select the correct amount of metal. First, select a mold for a key that matches one of the locks.
  • Forge - Create keys to open the three locks on the treasure chest.
  • Return here when you're ready to make a potion.

    jumpstart 2nd grade math games

  • Great Hall Mirror - This is where the Royal Prisoners have been trapped.
  • He needs 100 bravery points to challenge Ratso. Each time CJ completes an activity, he earns one bravery point. Once CJ and Edison have all of the ingredients, they must return to the mirror to make the potion. The prisoners will specify which location in the castle CJ needs to visit to collect the next ingredient.

    jumpstart 2nd grade math games

    Each potion will set one of the prisoners free. In order to free them, CJ and Edison need to collect ingredients for magic potions. Ratso has trapped five Royal Prisoners inside of a mirror.














    Jumpstart 2nd grade math games